| Uitgever | PTR Prentice Hall |
|---|---|
| Taal | Engels |
| EAN | 9780131489066 |
| Product URL | www.prenhall.com |
| Bladzijden | 736 |
| Publicatiejaar | 2004 |
| Artikelcode | 978-0-13-148906-6 |
| Comcolcode | 5056-F3 |
| Druk | 3 |
| Uitvoering | Hardback |
| Subtitel | An Introduction to Object-Oriented Analysis and Design and Iterative Development |
| Levertijd indien niet voorradig | 4 tot 5 werkdagen |
| Publicatiedatum | 20 okt. 2004 |
| ISBN | 978-0-13-148906-6 |
| ISBN10 | 0131489062 |
Craig Larman has updated this book to fully reflect the new UML 2 standard, to help you master the art of object design, and to promote high-impact, iterative, and skillful agile modeling practices.
Developers and students will learn object-oriented analysis and design (OOA/D) through 3 iterations of 2 start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices. You won’t just learn UML diagrams — you’ll learn how to apply UML in the context of OO software development.
Larman helps you understand evolutionary requirements and use cases, domain object modeling, responsibility-driven design, essential OO design, layered architectures, “Gang of Four” design patterns, GRASP, iterative methods, an agile approach to the Unified Process (UP), & more. This edition’s extensive improvements include:
- A stronger focus on helping you master OOA/D through case studies that demonstrate key OO principles and patterns, while also applying the UML New coverage of UML 2, Agile Modeling, Test-Driven Development, and refactoring;
- Many new tips on combining iterative and evolutionary development with OOA/D;
- Updates for easier study, including new learning aids and graphics; - New college educator teaching resources;
- Guidance on applying the UP in a light, agile spirit, complementary with other iterative methods such as XP and Scrum;
- Techniques for applying the UML to documenting architectures; - A new chapter on evolutionary requirements, & more.
Developers and students will learn object-oriented analysis and design (OOA/D) through 3 iterations of 2 start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices. You won’t just learn UML diagrams — you’ll learn how to apply UML in the context of OO software development.
Larman helps you understand evolutionary requirements and use cases, domain object modeling, responsibility-driven design, essential OO design, layered architectures, “Gang of Four” design patterns, GRASP, iterative methods, an agile approach to the Unified Process (UP), & more. This edition’s extensive improvements include:
- A stronger focus on helping you master OOA/D through case studies that demonstrate key OO principles and patterns, while also applying the UML New coverage of UML 2, Agile Modeling, Test-Driven Development, and refactoring;
- Many new tips on combining iterative and evolutionary development with OOA/D;
- Updates for easier study, including new learning aids and graphics; - New college educator teaching resources;
- Guidance on applying the UP in a light, agile spirit, complementary with other iterative methods such as XP and Scrum;
- Techniques for applying the UML to documenting architectures; - A new chapter on evolutionary requirements, & more.